Материал из Module developer
// Assigning graphic items to feedback channels
dimmer.GetItem("Name").Text = md.data;
IR.AddRelation("Drivers." + netWorkName + "." + deviceName + ":" + "channel" + md.W + moduleID, "UI.Dimmer" + md.index + moduleID + ".Visible Level.Value");
IR.AddRelation("Drivers." + netWorkName + "." + deviceName + ":" + "channel" + md.W + moduleID, "UI.Dimmer" + md.index + moduleID + ".Level.Value");
IR.AddRelation("Drivers." + netWorkName + "." + deviceName + ":" + "channel" + md.W + moduleID, "UI.Dimmer" + md.index + moduleID + ".label main title 640x88.Value");
IR.AddRelation("Drivers." + netWorkName + "." + deviceName + ":" + "channel" + md.W + moduleID, "UI.Dimmer" + md.index + moduleID + ".Button.Value");
// Add the action for the lamp
md.subDevice.addAction ({
ActionType: "Simple", // Indicate the action type
Type: "script_call", // Indicate the type of action
Param: {lamp: 1, set: 100}, // Send the parameters, it is not required for calling the function
Space: this, // Send the space for calling the function, it is not required
Method: changeLight, // Send the method
Name: "Turn On" // Indicate the method name
});
};
